Find the thing.
Be the missing piece.
Follow your flashlight through the station.
Find the spare fuse. Bring it to the box.
The grid is down. You’re the last one on shift.
Follow your flashlight. Find the missing parts.
Bring the station back—one repair at a time.
A close camera. A beam through the dark.
Explore the station, carry what you find,
and bring each room back to life.
Follow your flashlight through the station.
Find the spare fuse. Bring it to the box.
Slot the fuse. Rewire the junction.
Get the pressure just right.
One-time mission rewards.
Unlimited shots at your record.
Find it. Carry it back.
Make the connection.
Find the spare fuse in the workshop. Bring it back to the fuse box and restore the backup generator.
No speed boosts. No special advantages.
Just a face to put to the person
who brings the city back.
Five missions. One uninterrupted run.
The fastest verified finish during the launch
window takes the entire prize.
| RANK | OPERATOR | TIME | STATUS |
|---|
Each mission’s first-clear record stays with you. Replaying turns the station dark again—not your reward history.
Practice clears have no monetary value. A funded season, payout token, and amounts must be published before rewards open.
A browser and a little curiosity. On the hosted game, connect a compatible wallet and sign a login message. No purchase, transaction, or token approval is requested. This preview also has offline practice.
No. Funded mission rewards are recorded once per eligible wallet per season. Replay for your best time, not repeated payouts. One wallet is not proof of one person.
W moves up, A left, S down, and D right. Your flashlight faces the same direction. Use E next to an object, M for the map, or H for a guide trail. You can also click to walk. Mobile has a directional pad and an interact button.
Not in this preview. The organizer must fund and publish the launch before the 24-hour countdown begins. Results are provisional until reviewed, and token transfers are handled separately.
W moves up. Your flashlight follows. E to interact.